Understanding Aggro Management In Tower Rush Scenarios

De Les Pèlerins de Torus


In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.


If you cannot reliably predict which target an enemy unit will choose to attack, you are relying entirely on luck.

How Units See the Arena

If multiple enemies are within that radius, the AI will almost always lock onto the absolute closest target mathematically.


Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.

Use this to pull them to the center.They will ignore targets that are just a few tiles away.Always account for the unit's movement speed.
Advanced Aggro Tricks

One of the most complex aspects of aggro management involves understanding the physical size, or 'hitbox', of different units.


The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.

Unit CategoryTargeting StyleSiege TargetersCompletely ignore all enemy troops, making them incredibly easy to kite across the entire map with cheap structuresBanditsOften have dash abilities that lock onto targets from far away; must be intercepted before the dash animation begins
Drilling the Mechanics

Reading about aggro ranges is completely different from actually executing pixel-perfect placements in the heat of a live match.


Control the aggro, control the arena.


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